On May 28, Pensacola Rifle and Pistol Club's Annual CMP Garand Match and Rifle Games will be taking place on their 200 yard rifle range. There is a link on the homepage http://www.pensacolarifleandpistolclub.com/
This is being held one week before the CMP's big D-Day Garand Match on June 5th, on their Talladega Range.
No special equipment is required, just rifle and ammo. A small stool, mat to lay on and spotting scope are helpful. Empty Chamber Indicators (ECI) are required by CMP and loaners will be available.
Gold, silver and bronze award pins are given to anyone who shoots a score within a range as set by the CMP. Participants can fire in multiple categories and “Re-Entry” is allowed to try again with the same rifle.
The John C. Garand: as-issued M1s caliber 30-06 and “Unlimited Garands” (match accurized and caliber .308). .30 caliber M1941 Johnson Rifles may also be fired.
The Springfield Match: as-issued M1903 (except “low serial number”), 1903-A3 rifles, US Model 1917 and .30-40 Krag.
The Vintage Military Rifles: as-issued, bolt-action rifles used by armed forces outside the US, with standard sights and original chambering.
The Modern Military Rifles include Class A: rifles based on the M16/AR design, no special accurizing, .223/5.56 caliber. Optics up to 4.5X are allowed in this category. Collapsible stocks are allowed but must stay in the same position for all stages.
Class B: US and foreign semi-automatic military rifles with no special accurizing with caliber no larger than 8mm. (examples: M14/M1A, AK 47/74, SKS, FN-FAL, SVT)
CMP Rifle Games Course of Fire
(35 shots at 200 yards)
Sighting (slow fire) 5 rounds, slow fire 5 minutes (in slow fire all rounds are loaded one at a time)
Prone (slow fire) 10 rounds, slow fire 10 minutes
Prone (rapid fire from standing*) 10 rounds, rapid fire 80 seconds (*Semiautomatic rifles fire 2 and 8 rounds; bolt actions 5 and 5 rounds.)
Standing (slow fire) 10 rounds, slow fire 10 minutes
*Those unable to stand before the rapid fire stage, may stay in position.
This is being held one week before the CMP's big D-Day Garand Match on June 5th, on their Talladega Range.
No special equipment is required, just rifle and ammo. A small stool, mat to lay on and spotting scope are helpful. Empty Chamber Indicators (ECI) are required by CMP and loaners will be available.
Gold, silver and bronze award pins are given to anyone who shoots a score within a range as set by the CMP. Participants can fire in multiple categories and “Re-Entry” is allowed to try again with the same rifle.
The John C. Garand: as-issued M1s caliber 30-06 and “Unlimited Garands” (match accurized and caliber .308). .30 caliber M1941 Johnson Rifles may also be fired.
The Springfield Match: as-issued M1903 (except “low serial number”), 1903-A3 rifles, US Model 1917 and .30-40 Krag.
The Vintage Military Rifles: as-issued, bolt-action rifles used by armed forces outside the US, with standard sights and original chambering.
The Modern Military Rifles include Class A: rifles based on the M16/AR design, no special accurizing, .223/5.56 caliber. Optics up to 4.5X are allowed in this category. Collapsible stocks are allowed but must stay in the same position for all stages.
Class B: US and foreign semi-automatic military rifles with no special accurizing with caliber no larger than 8mm. (examples: M14/M1A, AK 47/74, SKS, FN-FAL, SVT)
CMP Rifle Games Course of Fire
(35 shots at 200 yards)
Sighting (slow fire) 5 rounds, slow fire 5 minutes (in slow fire all rounds are loaded one at a time)
Prone (slow fire) 10 rounds, slow fire 10 minutes
Prone (rapid fire from standing*) 10 rounds, rapid fire 80 seconds (*Semiautomatic rifles fire 2 and 8 rounds; bolt actions 5 and 5 rounds.)
Standing (slow fire) 10 rounds, slow fire 10 minutes
*Those unable to stand before the rapid fire stage, may stay in position.